Here
is a quick background.
I
grew up in rural Iowa, the oldest of five children.
My father was a wood carver and carpenter and an artist
in his own right, which I assume is where I inheritted
my talent from. Throughout grade school art was my main
interest and in high school I even taught an elementary
computer graphics class.
After
high school I started at a community college but lost
interest. I did however gain an interest there in the
form of my soon-to-be wife. A few years later we got
married and realized we needed to get back to school.
I wanted to get into traditional animation but there
weren't any animation schools in Iowa. So I enrolled
in the Commercial Art program at the Hawkeye Institute
of Technology which was recommended by the area advertising
firms.
I
really enjoyed art school and graduated with honors.
However I found advertising to be rather slimy. It has
an underlying dishonestly about it that I didn't care
for. I really wanted to do animation and the midwest
was not the place to pursue it. My wife suggested moving
to Los Angeles where the action is. So we did.
After
moving to L. A. I found it was rather difficult to get
into animation with a commercial art portfolio so I
started taking classes at the American Animation Institute
in Hollywood. To make ends meet I worked at an art supply
store. I also took on a side job doing art for a promising
children book author.
One
day my wife brought home a floppy disk with a game on
it that a person at her office said I might enjoy. I
had a Sega Genesis but I wasn't really into computer
games. The game was Castle Wolfenstein 3-D. Installing
it was the beginning of the end for my animation desires.
Her co-worker later got a job at Activision and helped
me get a hired there as a customer support rep. answering
phone and email questions.
I
wasn't really focusing on getting into animation much
after that and my wife brought this to my attention.
She said, "When people are passionate about something
they do it constantly. An artist that desires to create
art does it during any free moment. Whenever you have
a free moment you are playing games. Maybe you should
focus on games instead." Those words rang rather
true and after I began the long road to becoming a game
designer.
From
customer support I moved to a position as a Quality
Assurance Tester. The first game I tested was Quake
2 which was quite an experience. Activision was afraid
of the game leaking so the test team was locked in a
room which needed a keycard to get in and out of. We
were also watched by surveillance cameras. After Quake
2 I tested many, many, many games. I eventually moved
up to a Production Tester position.
A
Production Tester goes to the studio developing the
titles and gives the developer feedback on whatever
they ask. Its much faster because we are right there.
I tested game balance, fun factor, as well as searching
for bugs. It was pretty fun because I was in flown for
1 or 2 week stays with studios such as id Software and
Raven.
After
a trip to Raven Software I said I was going to work
there someday. This got a lot of laughs because not
too many people go from testing to design. But I got
a lucky break. I knew Radiant (the Quake engine editor)
and the company Gray Matter needed some help on Return
to Castle Wolfenstein so Activision sent me there to
actually be a part of development. I did some level
design and later did scripting for the game. Talk about
going full circle, I was working on the sequel to the
game that got me hooked in the first place. After about
a year the game was finished and Gray Matter offered
me a full-time position with them. I however turned
it down because I wanted to finish what I set out to
do and got a job at Raven Software.
I've
been at Raven about 4 years now and just finished Quake
4 for id Software. Ironically Raven is also doing another
id Software title which is the next Wolfenstein sequel.
I'm sure to work on that one as well.
I
now live here in Madison Wisconsin with my wife and
our two wonderful daughters. During my free time I enjoy
playing Warhammer 40k with the Raven guys, driving fast
cars, and video games of course. I even still draw now
and then, a talent that I'm proud to say both my daughters
seem to have as well.
- Chad Bordwell
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